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TheroDyne, a military contractor, was to demonstrate new weapons research to the CanAmerican government.

A chartered flight from the TheroDyne Enterprises labs to the government testing facility experienced sudden system failure and rapidly lost altitude above the Terrorist and Extremist Assimilation site for the Reintegration into Society (T.E.A.R.S.) island complex.

The research is considered extremely dangerous and needs to be destroyed. TheroDyne Enterprises have contracted FIST to drop into the complex and destroy any evidence of the accident and the research that was on board.


If You Want Peace is a one-shot adventure made for the FIST tabletop RPG and an entry for FIST: JAM OPS V.


  • An overland point-crawl
  • Four persons of interest
  • A fortified and patrolled multi-level complex to infiltrate or run into guns blazing
  • An unexpected and unique boss


This operation is designed to be used for a single-session with players of any experience with the FIST tabletop RPG. It uses the TEARS prison island campaign sandbox, however it is not necessary to make use of this opear.It makes use of the TEARS prison island campaign sandbox.

It can be set in any isolated prison environment, such as the one in Escape from New York.

The art for this project would not have been possible without the following photographers and artists:

Additional thanks to:

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StatusIn development
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorcsaunders
GenreAdventure
TagsFuturistic, One-shot, OSR, Sci-fi, Tabletop, Tabletop role-playing game

Purchase

Buy Now$2.50 USD or more

In order to download this game you must purchase it at or above the minimum price of $2.50 USD. You will get access to the following files:

FIST-if-you-want-peace-release-9-Dec-2024.pdf 15 MB

Development log

Comments

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Descend into a region to destroy a dangerous robot

This review is after only reading the mission. A decent mission with the main attractions being the infiltration/attack of a dilapidated fortress followed by a rampaging robot. The stats of the Killing machine seem like they would make a fun encounter

It was fairly clear however I was a bit confused as to the relative locations of the fortress and Mercy. I assumed The fortress was in Mercy but it then says later on it is easy to get from the fortress to Mersey as the gatehouse will be open. 

The wiring is clear and I had no questions left unanswered. However, I felt it could have been a little more concise and evocative.

FIST GAME JAM V scores

STYLE: 4/5, Killer sleeper bot in a dilapidated region is cool but visual presentation is ok.

SUBSTANCE 4/5: The Killing machine encounter seems the highlight of the show, followed by the fortress infiltration/attack. However, the writing could be improved and I found it tends to over explain things (which I find easy to do when writing missions/settings too).